Thursday, July 10, 2008

Enemy Territory Quake Wars

I had the best game of ETQW the other night, Hadn't played it in a while so jumped on one of the Game Arena servers.
So gutted ETQW didn't make it big... really deserves it!

One of the problems is everyone try's to stereotype the game, saying "ooh the vehicle combat isn't as good as Battlefields" and "The infantry combat is too fast paced and COD4's is better"

You can't approach ETQW with that mentality, because it just does its own thing, it doesn't try to follow any standards set by other games. What it does excellently is its objective structured game play, all the time you are playing there is a sense of something is happening, unlike a game like Battlefield 2 where it can just seesaw between teams who control the most control points over the longest period,Which gets really boring after a while imo.
And then call of Duty where every round you are doing basically the same thing depending on what game type the server is running.
The great thing about ETQW is that it mixes all these different game types into one experience, for example on a single map the attacking team ay start out trying to build a structure in order to advance (such as a bridge) then you may have to deploy something in a certain location (gaining ground), then you may have to take something somewhere (ctf style) etc etc so your always feeling like your doing something different through the duration of the game and contributing to a team effort in some way depending on what class your playing as, there are just so many different ways to play the game that all have a positive effect on helping your team, a good example of this would be in Battlefield 2 a sniper can just camp somewhere and take shots at the enemy while they're overrunning your base or just camp somewhere for a long period of time while your team are trying to take control of a certain point on the map, in ETQW if you are a sniper there are many ways you can help your team, you can hack anti personnel/vehicle turret's, vehicles and artillery rendering them useless or you can also deploy a radar which greatly helps your team see where the enemy are on the map.

So to summarize everything I've said, I think ETQW is still a great game that has gotten off to a slow start, and maybe will never fully take off which would be a shame, what could really help or at least breath some new life into the game would be an official map pack with a new Campaign and new maps.